Building a Supergun

The question is raised on a regular basis at places like Neo-Geo.com, gamesx.com, assemblergames.com, etc, and there are several resources out there for doing this.  Yet for some reason it is still a mystery to many people.  So this little set of pages is for the purpose of showing step-by-step how I make a standard supergun.  Questions, comments?  Please let me know!

Before I go any further I'd like to thank all the individuals that have helped both other users and myself understand a great deal of this process.  In particular, the members at neo-geo.com and The Supergun Repository deserve the most credit.  I'd like to specifically thank Todd Gill and Matt Ross for helping with anything they could and answering dumb questions I had. 

 

1.  Materials

2.  Tools

3.  Cutting the case

4.  Installing the panel mounts

5.  Wiring the controller ports

6.  A word about RGB -> NTSC encoders

7.  Closing up and testing

8.  (Custom) Controllers